Star Traders 4X Empires Elite
Strategy (Games)

Play the free 4X version "Star Traders 4X Empires" before you purchase Elite and enjoy hours of turn-based strategy in the Quadrant for free! Explore, expand, exploit and exterminate in this ad-free, permission-free game!

Take command of humanity’s last survivors and rebuild an empire among the stars. In this immersive turn-based strategy game, you must lead the refugees of the great Exodus to a new home in hostile space and build a new galaxy-spanning civilization. To survive in the dark reaches of space, you will have to fight to protect your people, control rival factions, and unlock lost technology.

This challenging civilization-building game expands upon the universe of the original Star Traders RPG. As the leader of a splinter group who have fallen behind the main fleet, you have no choice but to settle nearby habitable worlds, stake your claim and try to prosper.

Your forces will face hostile aliens at every turn and your fleets will do battle in a challenging tactical conflicts across the solar systems. As the waves of stellar conflict wash across your empire, you’ll face invasions, devastating planetary bombardments and need to exact the same on alien infestations to expand your empire.

Within your own imperium, you must manage your economy, political realm, and technological research. The squabbling factions vie for power, unable to lay old rivalries to rest. Only your deft political maneuvering can build treaties and harmony over discord and war. From the helm, you must also construct a mighty economy, one capable of surviving the devastation of war and the attacks of political adversaries. A sprawling technology tree lies before you and your choice of technologies will determine the strategy of your galactic civilization. To survive, you’ll need to overcome some of these challenges, to succeed you must master them all.

Take control through the strategic use of spies, economics, politics, technology and advanced weaponry in the most engaging, expansive and intense turn-based sci-fi title. Rebuild the human civilization from the ashes of interstellar war to become the galaxy’s ultimate leader in Star Trader 4X Empires.

FEATURES:
* Grow a ragtag band of survivors into a new galactic empire.
* Protect your colonies of galactic refugees from alien attack.
* Employ devious political and economic machinations to expand your domain.
* Use spies and espionage to get the upperhand on your enemies.
* Research and build incredible new ships, weapons and technologies.
* Trade with a vast universe full of rich, dynamic characters.
* Explore the galaxy and uncover its many secrets.
* Multiple difficulty levels and customizable map sizes.
* Risk everything to rescue refugees and keep them safe.

The Star Traders 4X Elite experience allows you to:
* Play on more than twice the maps, including large and huge Quadrants
* Play the Great Houses & Clans - Thulun, Javat, and Steel Song
* Unlock the Elite tech tree and gain access to hundreds of new upgrades
* Battle against twice the alien enemies and AI types
* Research 180 Technologies, 100 Weapon Types and 9 unique Hull Variants

Get ready for the fight of your life in Star Traders 4X Empires.

Star Traders 4X Empires is on Facebook:
https://www.facebook.com/startraders

Join the Community Forum:
http://startradersrpg.proboards.com/#category-7

Twitter:
https://twitter.com/TreseBrothers

What's New
Version 2.6.29 (Nov 08, 2016)

Please leave us a Review. Thanks =)
Need help? E-mail cory@tresebrothers.com
v2.6.29 - 11/7/2016
- New: Added Visual Marker for Dead Planets
- Max Quality for Indy Colony Changed to 6
- New Tech: Superscale Construction 7
- New Colony Upgrade: Hab Unit 8
- Removed Red Zorga AI types for maps of size 32x32
- Added Red Zorga AI type for "Degla: 100x100 Map (150 Worlds)"
- Fixed Issues with Options Menu
- Fixed Reported Crashes

Expand notes
Version 2.6.29 (Nov 07, 2016)

Please leave us a Review. Thanks =)
Need help? E-mail cory@tresebrothers.com
v2.6.29 - 11/7/2016
- New: Added Visual Marker for Dead Planets
- Max Quality for Indy Colony Changed to 6
- New Tech: Superscale Construction 7
- New Colony Upgrade: Hab Unit 8
- Removed Red Zorga AI types for maps of size 32x32
- Added Red Zorga AI type for "Degla: 100x100 Map (150 Worlds)"
- Fixed Issues with Options Menu
- Fixed Reported Crashes

Expand notes
Version 2.6.27 (Oct 27, 2016)

Please leave us a Review. Thanks =)
Need help? E-mail cory@tresebrothers.com
v2.6.27 - 10/27/2016
- Fixed crashes in Research Project List and Technology List
v2.6.25 - 10/23/2016
- New Map for Free "The Rim: 100x50 Map (50 Worlds)"
- Fixes for "Degla: 100x100 Map (150 Worlds)"
- Tech Tree Updates and RP Cost Balancing
- Improved Turn Recent Events List
- Improved UI of Tech Tree, summary display
v2.6.21 - 9/21/2016
- Fixes for "Degla: 80x80 Map (90 Worlds)"

Expand notes
Version 2.6.25 (Oct 23, 2016)

Please leave us a Review. Thanks =)
Need help? E-mail cory@tresebrothers.com
v2.6.25 - 10/23/2016
- New Map for Free "The Rim: 100x50 Map (50 Worlds)"
- Fixes for "Degla: 100x100 Map (150 Worlds)"
- Tech Tree Updates and RP Cost Balancing
- Improved Turn Recent Events List
- Improved UI of Tech Tree, summary display
v2.6.21 - 9/21/2016
- Fixes for "Degla: 80x80 Map (90 Worlds)"
- Added New "Superscale Manufacturing 3" Tech
- Added New "Factory 8" Upgrade

Expand notes
Version 2.6.21 (Sep 21, 2016)

Please leave us a Review. Thanks =)
Need help? E-mail cory@tresebrothers.com
v2.6.21 - 9/21/2016
- Fixes for "Degla: 80x80 Map (90 Worlds)"
- Added New "Superscale Manufacturing 3" Tech
- Added New "Factory 8" Upgrade
- Improved Xeno Colonization Planner AI
- Minor Performance Improvements / Fixes
v2.6.19 - 8/4/2016
- New Map: Degla 80x80 Map (90 Worlds)
- New Tech: Orbital Habitation 4
- New Upgrade: Orbital Platform 6
- Rebalanced 8000 Mass Reactors

Expand notes
Version 2.6.19 (Aug 05, 2016)

Please leave us a Review. Thanks =)
Need help? E-mail cory@tresebrothers.com
v2.6.19 - 8/4/2016
- New Map: Degla 80x80 Map (90 Worlds)
- New Tech: Orbital Habitation 4
- New Upgrade: Orbital Platform 6
- Rebalanced 8000 Mass Reactors
- Xeno Strategic AI Updates for Large Maps (50+)
v2.6.17 - 7/13/2016
- Added "Go To" button to uncolonized Worlds list
- List displays Enemy Team State (Aggressive, Neutral)
- Fixed Manufacturing Treaty Politics

Expand notes
Version 2.6.17 (Jul 14, 2016)

Please leave us a Review. Thanks =)
Need help? E-mail cory@tresebrothers.com
v2.6.17 - 7/13/2016
- Added "Go To" button to uncolonized Worlds list
- List displays Enemy Team State (Aggressive, Neutral)
- Fixed Manufacturing Treaty Politics
- Degla Zone Map Cleanups, Improved AI with Asteroids
- Made positive Exploration results slightly more likely
v2.6.15 - 7/1/2016
- New Research Tech: 'Deep Crust Mining 2'
- Fixed Mine 8, Increased RP Bonus

Expand notes
Version 2.6.15 (Jul 04, 2016)

Please leave us a Review. Thanks =)
Need help? E-mail cory@tresebrothers.com
v2.6.15 - 7/1/2016
- New Research Tech: 'Deep Crust Mining 2'
- Fixed Mine 8, Increased RP Bonus
- Improved Templar Advisor screen
- Fixed bugs in the Uncolonized Worlds screen
- Fixed issue with invaded worlds not being visible in fog
v2.6.13 - 6/24/2016
- Major Performance Improvements
- Xeno Colonization Stategic AI Improved
- Mining Economy Balancing Updates
- Balanced Maintenance Costs for Exchanges

Expand notes
Version 2.6.13 (Jun 24, 2016)

Please leave us a Review. Thanks =)
Need help? E-mail cory@tresebrothers.com
v2.6.13 - 6/24/2016
- Major Performance Improvements
- Xeno Colonization Stategic AI Improved
- Mining Economy Balancing Updates
- Balanced Maintenance Costs for Exchanges
- Slightly Reduction in Conflict Generation on Normal Difficulty
v2.6.11 - 5/27/2016
- Xeno Ship Armor increased by 10%
- Xeno Ship Resistance decreased by 10%
- New Sources of Radiation Damage: Invasion, Exploration

Expand notes
Version 2.6.11 (May 27, 2016)

Please leave us a Review. Thanks =)
Need help? E-mail cory@tresebrothers.com
v2.6.11 - 5/27/2016
- Xeno Ship Armor increased by 10%
- Xeno Ship Resistance decreased by 10%
- New Sources of Radiation Damage: Invasion, Exploration
- Improved Xeno Torpedo Ship AI
- Slight increase in Maintenance Cost for Spice Hall 3
- Balanced Mine 7 Maintenance Cost
- Balanced Maintenance Cost of Palace 5, Exchange 6
v2.6.9 - 5/9/2016
- Fixed Bugs with Defeated Colony Green Space

Expand notes
Version 2.6.9 (May 09, 2016)

Please Rate to Support More Updates!
Need help? E-mail cory@tresebrothers.com
v2.6.9 - 5/9/2016
- Fixed Bugs with Defeated Colony Green Space
- Replaced "Spy" with "EP" in Colony UI
- Added AP remaining total to Confirm End Turn
- Improved Terrox AI Planning Routines
- Fixed some bugs in Ship Designer Training
- New Refueling Spots in Garden & 100x100 Degla
v2.6.7 - 4/16/2016
- Improved Pathing Rules based on Player Feedback
- Fixed Issues with "Colony -1" and All Projects Screen

Expand notes
Version 2.6.7 (Apr 18, 2016)

Please Rate to Support More Updates!
Need help? E-mail cory@tresebrothers.com
v2.6.7 - 4/16/2016
- Improved Pathing Rules based on Player Feedback
- Fixed Issues with "Colony -1" and All Projects Screen
- Fixed End Turn Confirm Option w/ Enter Key
- Fixed Text Displays for Ship Upgrades with long descriptions
- Map Updates and Improvements for Degla Maps
- Small Reduction in chance of Solar Wars in early game
v2.6.5 - 4/7/2016
- Add “Fast Enemy Turn” Option

Expand notes
Version 2.6.5 (Apr 08, 2016)

Please Rate to Support More Updates!
Need help? E-mail cory@tresebrothers.com
v2.6.5 - 4/7/2016
- Add Path Tracing for Player Ships
- Add “Fast Enemy Turn” Option
- AI Optimization & Improvements (look out!)
- Fixed Text Wrapping in Ship Designer
- Fixed Build Costs For Heavy Reactor 19+
- Fixed RP Costs for late game Orbital Tech
- Adjusted Maint. Costs for Orbital Defense
v2.6.3 - 3/16/2016
- Added Progress Bar for AI Turn
- Fixed bug, colony build queue now updates order

Expand notes
Version 2.6.4 (Mar 17, 2016)

Please Rate to Support More Updates!
Need help? E-mail cory@tresebrothers.com
v2.6.4 - 3/16/2016
- Fixed Crash in v2.6.3
- Added Progress Bar for AI Turn
- Fixed bug, colony build queue now updates after re-ordered
- New Option: Confirm End Turn
- New Techs: Ultra Heavy Reactors
- New: Heavy Reactors 18 to 20 (Max Mass 10,000!)
- AI and help file improvements
- Fixed Reported Issues & Typos
v2.6.1 - 2/23/2016
- Major Performance Improvements
- Improved Invasion Results Messages

Expand notes
Version 2.6.3 (Mar 16, 2016)

Please Rate to Support More Updates!
Need help? E-mail cory@tresebrothers.com
v2.6.3 - 3/16/2016
- Added Progress Bar for AI Turn
- Fixed bug, colony build queue now updates after re-ordered
- New Option: Confirm End Turn
- New Techs: Ultra Heavy Reactors
- New: Heavy Reactors 18 to 20 (Max Mass 10,000!)
- AI and help file improvements
- Fixed Reported Issues & Typos
v2.6.1 - 2/23/2016
- Major Performance Improvements
- Improved Invasion Results Messages
- Improved Options Screen

Expand notes
Version 2.6.1 (Feb 23, 2016)

Please Rate to Support More Updates!
Need help? E-mail cory@tresebrothers.com
v2.6.1 - 2/23/2016
- Major Performance Improvments
- Improved Invasion Results Messages
- Improved Options Screen
- Fixed Talent Menu Layout Bugs
- Fixed Sound Effects for some ship engines
- FASTER! =)
v2.5.9 - 2/2/2016
- Adds Factory Counts to Colony List
- Improves Defense Display on Colony List
- Invasion Results declare Scout vs. Full Invasion
- Display Faction Defense Force levels in Icons

Expand notes
Version 2.5.9 (Feb 02, 2016)

Please Rate to Support More Updates!
Need help? E-mail cory@tresebrothers.com
v2.5.9 - 2/2/2016
- Adds Factory Counts to Colony List
- Improves Defense Display on Colony List
- Invasion Results declare Scout vs. Full Invasion
- Display Faction Defense Force levels in Icons
v2.5.7 - 1/20/2016
- Fixes Bugs with Colony Ships
v2.5.5 - 1/19/2016
- All Colony Upgrade icons upgraded to include level (1-9)
- Added "Go To" button on Ship and Colony lists
- Improved game rendering

Expand notes
Version 2.5.7 (Jan 20, 2016)

Please Rate to Support More Updates!
Need help? E-mail cory@tresebrothers.com
v2.5.7 - 1/20/2016
- Fixes Bugs with Colony Ships
v2.5.5 - 1/19/2016
- All Colony Upgrade icons upgraded to include level (1-9)
- Added "Go To" button on Ship and Colony lists
- Improved game rendering on small screen devices
- Fixed bugs in Manage Games
v2.5.3 - 1/8/2016
- Display EP on Politics Screens
- Converted Ship Display to Modal
- Fixed AoE Torpedo Bug
- Added current date to Turn Events

Expand notes
Version 2.5.5 (Jan 19, 2016)

Please Rate to Support More Updates!
Need help? E-mail cory@tresebrothers.com
v2.5.5 - 1/19/2016
- All Colony Upgrade icons upgraded to include level (1-9)
- Added "Go To" button on Ship and Colony lists
- Improved game rendering on small screen devices
- Fixed bugs in Manage Games
v2.5.3 - 1/8/2016
- Display EP on Politics Screens
- Converted Ship Display to Modal
- Fixed AoE Torpedo Bug
- Added current date to Turn Events
- Balance and AI Fixes

Expand notes
Version 2.5.3 (Jan 08, 2016)

Please Rate to Support More Updates!
Need help? E-mail cory@tresebrothers.com
v2.5.3 - 1/8/2016
- Display EP on Politics Screens
- Converted Ship Display to Modal
- Fixed AoE Torpedo Bug
- Added current date to Turn Events
- Balance and AI Fixes
v2.5.1 - 12/22/2015
- New Map: 100x100 Degla Ice Fields
- Colonies generate more yellow tiles
- Exploration generating unused CP converts to Credits
- Added 2 New Ship Skins to Hyperion Ship Pack
- Improved map loading performance

Expand notes
Version 2.5.1 (Dec 23, 2015)

Need help? E-mail cory@tresebrothers.com
v2.5.1 - 12/22/2015
- New Map: 100x100 Degla Ice Fields
- Colonies generate more yellow tiles
- Exploration generating unused CP converts to Credits
- Added 2 New Ship Skins to Hyperion Ship Pack
- Improved map loading performance

Expand notes
Version 2.4.9 (Dec 17, 2015)

Please Rate to Support More Updates!
Need help? E-mail cory@tresebrothers.com
v2.4.9 - 12/16/2015
- Added "Previous" Button to Colony Details Page
- Last viewed Tech in the Tech Tree stays highlighted
- New Warning "Solar route exceeds available Water-Fuel."
- Increased Maximum Length of Solar Routes (for huge maps)
- Fix for Gravity Driver Techs
- Improved Zenrin Morale Loss Bonus Documentation

Expand notes
Version 2.4.7 (Nov 02, 2015)

Please Rate to Support More Updates!
Need help? E-mail cory@tresebrothers.com
2.4.7 - 11/2/2015
- Added mouse hover to Research Tree for quick access to unlocks
- Reduced wait time between attacks and training actions
- Improved Manage Games listing Map and Turn Count
- Improvements in speed of play
- Improved loading performance
- New Fog Saving System
- Simplified main menu, improved buttons

Expand notes
Version 2.4.5 (Sep 16, 2015)

Please Rate to Support Devs and Updates
v2.4.5 - 9/16/2015
- Automatically re-route Ships when other ships in the way
- Increased W-F Use for "Critical Strike" (Balance)
- Added "Trade Points" to individual Faction Summaries
- Moved "Heavy Gravcannon" to "Thulun Starship Architecture"
- Fixed AI Crashes for very large enemy empires
- Fixed Crashes with Zero Ships
v2.4.3 - 9/3/2015
- Improved Ship Design Validation System
- Confirm Unsaved Changes in Designer
- Fixed Faction Politics Screens

Expand notes
Version 2.4.3 (Sep 03, 2015)

Please Rate to Support Devs and Updates
v2.4.3 - 9/3/2015
- Improved Ship Design Validation System
- Confirm Unsaved Changes in Ship Designer
- Fixed Faction Politics / Treaties Screens
- Fixed Paragon Scientist Award (175 Techs Required)
- Fixed bug with spamming Trade Treaties with $0
- Improved Templar Advisor, fixed errors and typos
- Fixed Reported Crashes with Planetary Invasion
- Increased Rate of XP for Invasion Ships

Expand notes
Version 2.4.1 (Aug 22, 2015)

Leave a 5 Star if you enjoy my 4X game =)
v2.4.1 - 8/22/2015
- Improved colony detail screen
- Build queue now displayed on colony detail screen
- Use quick filters in colony screen to see filtered project lists (tap Housing to see Habs, etc)
- Quick build queue shown on all colony detail screens
- Added scrolling on colony detail screen
- Improved small screen handling
v2.3.9 - 7/28/2015
- Fixed issues with Faction-specific technologies
- Fixes issues with refunds for improvements

Expand notes
Version 2.3.11 (Jul 28, 2015)

Please Rate to Support Devs and Updates
v2.3.11 - 7/28/2015
- FIxed Critical Strike
- Fixed issues with Faction-specific techs
- Fixes issues with refunds for improving upgrades
- Monster Display Box includes Hull Points
- Monster Display Box includes maximum damage
- Updated Gravity Driver weapon Mass values
- Improved Accuracy on some Railguns and Torps
v2.3.7 - 6/30/2015
- Improved Text Formatting for Attack Bonuses
- Fixed Manufacturing Treaty
- Improved Diplomatic Manipulation

Expand notes
Version 2.3.7 (Jun 30, 2015)

Please Rate to Support Devs and Updates
v2.3.7 - 6/30/2015
- Improved Text Formatting for Attack Bonuses
- Fixed Manufacturing Treaty
- Improved Diplomatic Manipulation
- Fixed Boarding 2 Debuff Duration for Xenos
- Fixed some Ship Designer text formats
- Fixed typos in Turn Log generation
- Boost to Zenrin Morale Loss Resistance (25% More)
v2.3.5 - 6/23/2015
- Fixed Invasion Crashes and Bugs
- Overflow CP from finished projects pays Credits
- 100 New Xeno Planet Name Types

Expand notes
Version 2.3.5 (Jun 23, 2015)

Please Rate to Support Devs and Updates
v2.3.5 - 6/23/2015
- Fixed Invasion Crashes and Bugs
- Overflow CP from finished projects pays Credits
- 100 New Xeno Planet Name Types (Fixes "Xeno System" bug)
- Improvements and Tweaks to Degla Maps
- Ship Completed Messages list next Colony Project
- Improvements to Ship Designer, Ship Layouts
- Fixes to Empire Summary Pages
v2.3.3 - 6/7/2015
- Balancing and Updating Invasion Rules
- 3 New Gravity Driver Weapons
- Reorganized Gravity Drivers

Expand notes
Version 2.3.3 (Jun 07, 2015)

Please Rate to Support Devs and Updates
v2.3.3 - 6/7/2015
- Balancing and Updating Invasion Rules
- 3 New Gravity Driver Weapons
- Reorganized Gravity Driver Weapon Techs
- Repair Rate for Normal Reactors Boosted 50%
- Repair Rate for Heavy Reactors Boosted 100%
- Fix Armor Detail Display in Research, Load Out
- Fixed Reported Crashes & Bugs
v2.3.1 - 6/1/2015
- Major re-write of Invasion Rules
- New Damage Equations for Military Transports
- New Planetary Defense AI for Xeno

Expand notes
Version 2.3.1 (Jun 01, 2015)

Please Rate to Support Devs and Updates
v2.3.1 - 6/1/2015
- Major re-write of Invasion Rules
- New Damage Equations for Military Transports
- New Planetary Defense AI for Xeno
- New Library Entries for Planetary Invasion
- Added "Weapon Slots" to Library
- New Weapons: Starshot Lance Array, Imperator TPC-1, Heavy Gravcannon
- First round of updates to Propulsion Upgrades
- Fixed Range Display on Scan IV
v2.2.17 - 5/21/2015
- Display Ship XP on Ship List
- Improved Colony Upgrade Text

Expand notes
Version 2.2.17 (May 21, 2015)

Please Rate to Support Devs and Updates
v2.2.17 - 5/21/2015
- Fixed Back Button in 'Replace Upgrade'
- Improved Colony Upgrade Text Formatting
- Display Ship XP on Ship Lists
- Added Info about Turn Log to Help File
- Invasion Ships Cannot be Destroyed on Normal-Easy
- Invasion Ships take more Damage on Hard-Impossible
- Improved 'Drop Pod' Text Formatting
- Improved 'Planetary Invasion' Text Formatting
v2.2.15 - 5/12/2015
- Rebalancing Xeno Ship Designs
- Updated Xeno AIs Level 25+

Expand notes
Version 2.2.15 (May 12, 2015)

Please Rate to Support Devs and Updates
v2.2.15 - 5/12/2015
- Rebalancing Xeno Ship Designs
- Updated Xeno AIs above Level 25
- Show Map Name on Load Game
- Fixed 'Military Transport' Design Bug
- Rebalanced Troop Ship Upgrades
- Fixed Invasion Bonus Attack Stats
- Fixed Issues Reported by @anrdaemon
v2.2.13 - 5/1/2015
- Fixes Ship Display Issues
- Fixes Ship Designer Issues
- Improves Colony List Features
- Additional Performance Enhancements
- Fixes Reported Crashes

Expand notes
Version 2.2.13 (Apr 30, 2015)

Please Rate to Support Devs and Updates
v2.2.13 - 5/1/2015
- Fixes Ship Display Issues
- Fixes Ship Designer Issues
- Improves Colony List Features
- Additional Performance Enhancements
- Fixes Reported Crashes, Fog Display Bugs
v2.2.9 - 4/22/2015
- Major Engine Update: Improved Stability, Performance, Memory Usage
- Reduced Crashes, better Google Play Games integration
- 64bit support for AI code (where available)
- Colonize and Colony Detail screens load much faster

Expand notes
Version 2.2.9 (Apr 21, 2015)

Please leave a five star rating if you enjoy the game! =)
v2.2.9 - 4/22/2015
- Major Engine Update: Improved Stability, Performance, Memory Usage
- Reduced Crashes, better Google Play Games integration
- 64bit support for AI code (where available)
- Colonize and Colony Detail screens load much faster
- Continue to improve double tap support
v2.2.7 - 4/14/2015
- Default options shown by double-lined button
- Major Updates to Ship Upgrades (Part 1: Crew)

Expand notes
Version 2.2.7 (Apr 13, 2015)
Version 2.2.5 (Apr 05, 2015)
Version 2.2.3 (Mar 27, 2015)
Version 2.2.1 (Mar 24, 2015)
Version 2.1.11 (Mar 14, 2015)
Version 2.1.9 (Mar 05, 2015)
Version 2.1.7 (Mar 03, 2015)
Version 2.1.5 (Feb 21, 2015)
Version 2.1.3 (Feb 14, 2015)
Version 2.1.1 (Feb 11, 2015)
Version 2.0.13 (Jan 29, 2015)
Version 2.0.11 (Jan 23, 2015)
Version 2.0.9 (Jan 21, 2015)
Version 2.0.7 (Jan 12, 2015)
Version 2.0.5 (Jan 07, 2015)
Version 2.0.3 (Dec 16, 2014)
Version 1.7.5 (Dec 11, 2014)
Version 1.7.3 (Dec 06, 2014)
Version 1.7.1 (Nov 23, 2014)
Version 1.6.15 (Nov 20, 2014)
Version 1.6.13 (Nov 17, 2014)
Version 1.6.11 (Nov 13, 2014)
Version 1.6.10 (Nov 06, 2014)
Version 1.6.7 (Nov 03, 2014)
Version 1.6.5 (Oct 27, 2014)
Version 1.6.3 (Oct 21, 2014)
Version 1.6.1 (Oct 14, 2014)
Version 1.5.21 (Oct 10, 2014)
Version 1.5.19 (Oct 08, 2014)
Version 1.5.17 (Oct 01, 2014)
Version 1.5.15 (Sep 27, 2014)
Version 1.5.13 (Sep 23, 2014)
Version 1.5.7 (Sep 18, 2014)
Version 1.5.11 (Sep 18, 2014)
Version 1.5.3 (Aug 26, 2014)
Version 1.5.1 (Aug 21, 2014)
Version 1.4.5 (Aug 15, 2014)
Version 1.4.3 (Aug 10, 2014)
Version 1.4.1 (Aug 07, 2014)
Version 1.3.3 (Aug 02, 2014)
Version 1.3.1 (Jul 24, 2014)
Version 1.2.7 (Jul 21, 2014)
Version 1.2.3 (Jul 12, 2014)
Version 1.2.1 (Jul 11, 2014)
Version 1.1.21 (Jul 09, 2014)
Version 1.1.19 (Jul 01, 2014)
Version 1.1.17 (Jun 28, 2014)
Version 1.1.13 (Jun 25, 2014)
Version 1.1.11 (Jun 24, 2014)
Version 1.1.9 (Jun 21, 2014)
Version 1.1.7 (Jun 18, 2014)
Version 1.1.5 (Jun 15, 2014)




Netcim