Infinitode
Strategy (Games)

Meet the first mobile Infinite Tower Defense, where you can build more than a thousand towers at the same time!

Š’uild different types of towers to defend your base from the crowds of enemies, unlock new levels and hundreds of global upgrades, try to get to the higher wave!

Game features:
- Huge level maps for up to 1,024 tiles!
- Map editor
- Hundreds of different global upgrades that constantly affect each game!
- Every level is endless, higher enemy waves give more prizes
- Tower tiles have bonuses for different tower characteristics
- Made in the best traditions of Tower Defense genre
- Completely free - everything can be unlocked and upgraded using in-game currency, which is given after each game

If you want to play this game in other languages, visit http://infinitode.prineside.com/?m=translate for more details.

Infinitode on Facebook: https://fb.me/infinitodegame

What's New
Version 0.53 (Jan 26, 2018)

- Balanced (significantly reduced) requirements of waves in hardcore mode, now it is guaranteed you can get all the prizes for all levels
- Button for rapid upgrade of towers (can be enabled in the settings)
- Screen now does not turn off while playing
- Fixed bugs
- Improved GUI performance

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Version 0.53 (Jan 25, 2018)

- Balanced (significantly reduced) requirements of waves in hardcore mode, now it is guaranteed you can get all the prizes for all levels
- Button for rapid upgrade of towers (can be enabled in the settings)
- Screen now does not turn off while playing
- Fixed bugs
- Improved GUI performance

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Version 0.52 (Jan 24, 2018)

- Added buttons for moving the entire map in the Map Editor
- Added tile filter in Map Editor
- New level
- Added daily quests
- Prizes for playing in hardcore mode are increased
- The global improvements icon in the main menu now shows how many improvements can be installed

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Version 0.52 (Oct 26, 2017)

- Added buttons for moving the entire map in the Map Editor
- Added tile filter in Map Editor
- New level
- Added daily quests
- Prizes for playing in hardcore mode are increased
- The global improvements icon in the main menu now shows how many improvements can be installed

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Version 0.52 (Oct 22, 2017)

- Added buttons for moving the entire map in the Map Editor
- Added tile filter in Map Editor
- New level
- Added daily quests
- Prizes for playing in hardcore mode are increased
- The global improvements icon in the main menu now shows how many improvements can be installed

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Version 0.51 (Oct 20, 2017)

- Hardcore mode (more details at https://www.facebook.com/infinitodegame/posts/344727562633768).
- Enemies poisoned with multiple Venom towers have multiple poison icons over them.
- Fast enemies slow down by 5% with each poison effect and get +5% damage from other towers.
- More details on the Game Over screen.
- Bug fixes.

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Version 0.51 (Aug 02, 2017)

- Hardcore mode (more details at https://www.facebook.com/infinitodegame/posts/344727562633768).
- Enemies poisoned with multiple Venom towers have multiple poison icons over them.
- Fast enemies slow down by 5% with each poison effect and get +5% damage from other towers.
- More details on the Game Over screen.
- Bug fixes.

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Version 0.50 (May 23, 2017)

- Bug fixes and performance improvements
- Fixed battery drain in background
- New level
- Icy enemies damage base with 50% probability
- Every Poison effect reduces Fast enemy's speed by 3% (if Fast enemy is attacked with 2 different Poison towers, it runs 6% slower) up to -24%

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Version 0.44 (Apr 28, 2017)

- Enemies now can't be stunned while being stunned (stun effect will not be reset and enemies will receive less immunity to stunning)
- Enemies lose immunity to stunning over time, stun duration reduced by 30%
- Enemies will not jump over long distances after freezes (for example, with an incoming call)
- Bug fixes and improvements
- Toxic enemies regenerate 1% HP every second
- New global upgrades for max tower level
- Call new waves automatically by holding the clock button
- New level

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Version 0.43 (Apr 19, 2017)

- Bug fixes and small improvements
- New enemy
- New levels
- Tile upgrade menu and few more changes in the Map Editor

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Version 0.43 (Apr 18, 2017)

- Bug fixes and small improvements
- New enemy
- New levels
- Tile upgrade menu and few more changes in the Map Editor

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Version 0.42 (Mar 08, 2017)

- GUI improvements
- Tower balancing
- New level
- Chinese and Portuguese translations
- New enemy - Icy
- Leaderboards
- Bug fixes and performance improvements
Please visit https://www.facebook.com/infinitodegame/ for complete list of changes.

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Version 0.41 (Mar 07, 2017)

- Added additional settings
- Optimization and bug fixes
- Bonus enemy is now vulnerable to one of the 5 least used towers instead of 1
- SuperBoss - health slightly reduced
- Rockets explode near (almost) any enemy they fly through
- Bonus enemy receives more damage from all tower types (2% instead of 1%)
- Reduced price of basic levels

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Version 0.41 (Feb 18, 2017)

- Added additional settings
- Optimization and bug fixes
- Bonus enemy is now vulnerable to one of the 5 least used towers instead of 1
- SuperBoss - health slightly reduced
- Rockets explode near (almost) any enemy they fly through
- Bonus enemy receives more damage from all tower types (2% instead of 1%)
- Reduced price of basic levels

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Version 0.40 (Feb 17, 2017)

- 90 new achievements
- German and Spanish translations
- Bug fixes

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Version 0.40 (Feb 13, 2017)

- 90 new achievements
- German and Spanish translations
- Bug fixes

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Version 0.39 (Jan 31, 2017)

- Increased max zoom on Upgrades screen
- 224 new Global Upgrades
- French translations
- Enemy which is poisoned by a few Venom towers gets more damage over time
- Light enemies take more damage from Venom and Multishot
- Bonus enemy - very rare, vulnerable to towers which are used less frequently
- Added more wave checkpoints with bonuses for basic level
- New level
- Optimizations and bug fixes
If you want to help us translate, please visit https://infinitode.prineside.com/?m=translate

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Version 0.38 (Jan 19, 2017)

- Handbook
- Bug fixes and optimizations
- Multishot now deals more damage to Fast enemies
- Minigun now deals less damage to Strong enemies
- Damage of Air tower x2
- Jet enemies appear in larger groups
- Health of Air enemies was increased
- Explosion range and damage of Missile tower was increased
- New enemy - Light
- New level
If you want to see this game in other language, please help us translate it:
http://infinitode.prineside.com/?m=translate

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Version 2016.12.30 (Dec 30, 2016)

- Added Google Play Game Services - achievements and saved games in the Cloud
- Added 180 degrees screen rotation
- Minor fixes
- Decreased wave requirements to unlock 2-nd level
- First wave starts only by player decision
- Added full screen mode toggle into Settings (disabled by default)
- Added functionality for system "Back" button
Handbook will be available in the next update, currently working on it

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Version 0.36 (Dec 14, 2016)

- Increased font size, added new fonts that support languages of many countries (for new translations in the future)
- Slightly reduced the difficulty of Super-boss waves
- Fixed global upgrades screen language
- Slightly increased stun chance of the Blast tower
- Slightly increased the damage of the Minigun and also reduced the duration of speeding up
- Increased the chance to get more tiles for each game, slightly increased cash prize
- Small fixes

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Version 0.35 (Dec 02, 2016)

- 2 new levels, reduced difficulty of 5-th level.
- Levels are loading faster now.
- Minor fixes in localization and graphical user interface.
- Added a level editor in which players can create their own maps using collected tiles. It is possible to create map which contains 1,024 tiles!
- Players can get tiles for each game.
- Added prizes for reaching certain waves on normal levels.
- Basic enemies appear less often on higher waves.

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Version 0.33 (Nov 13, 2016)

- Show info about enemy each time new type of enemy appears
- Slightly increased the number of required waves to unlock new levels
- Small changes in the characteristics of enemies
- Added new type of boss enemy

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Version 0.32 (Nov 06, 2016)

- Added english translations for tutorial screen
- Slightly reduced difficulty of starting levels
- Fixed zoom behaviour
- Performance optimizations

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Version 0.31 (Nov 04, 2016)
Version 2016.10.30 (Oct 30, 2016)

First public beta

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