Hostage Negotiator
Card (Games)

Official app of the board game by AJ Porfirio and Van Ryder Games.

In Hostage Negotiator, you play the part of a law enforcement agent responsible for negotiating the release of hostages taken by an unscrupulous figure hell-bent on having his or her demands met.

Each turn in the game represents a conversation between you and the hostage taker. You'll play cards and roll dice to increase conversation points, decrease the threat level, and release hostages. Hostage Negotiator uses a unique "hand-building" mechanism that puts cards you purchase directly in your hand for next turn rather than leaving you wondering when the cards will show up like in deck-building games.

In Hostage Negotiator there are multiple paths to victory, but the hostage taker has other plans. Will you try to calm him and get him to surrender? Will you stall and bide your time before sending in the team for a major extraction? How many hostages will you save? These are many of the exciting decisions you will make in a game of Hostage Negotiator!

Play against 4 unique villains
Interactive tutorial teaches you the rules and basic strategy as you play
3D dice for tension filled conversation resolution
Statistic tracking
Autosave and Resume Last Game

What's New
Version 1.4.1 (Jun 22, 2018)

o Added new villain Gonzalo as in-app purchase
o When playing against Ed Quinn or Gonzalo, the threat counter will start flashing red when it reaches 6 and a game loss due to threat is close.

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Version 1.3.1 (May 16, 2018)

o Added Lt. Jackson expansion
o Bug fix - when a die rolls over a deck counter, the deck card count number no longer shows through the die.

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Version 1.2.2 (Apr 11, 2018)

Added Rolph and Dolph initial in-app purchase.
Bug fix: Against Ed Quinn game was not ending if threat moved directly to K during pivotal event
Bug fix: With 6 conversation points to spend, the Buy Card button in zoom dialog was staying enabled when 7 and 8 cost cards were moved to the center.
Bug Fix: Against Connor, game was not ending automatically if his special effect was still active and 4 cards were played in Final Conversation.

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Version 1.1.3 (Feb 19, 2018)

Bug - double tapping to dismiss banner at start of turns would lead to it breaking and not appearing properly in future turns.
Bug - small adjustments to dice rolling algorithm. In rare cases it was possible for a die to be rolled off the playing area.

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Version 1.1.2 (Feb 15, 2018)

Bug: If "I'll Buy You Some Time" was active conceding demands would not work properly.
Bug: If 2nd Command is in play, minor demands coming from the Terror deck should get discarded immediately.
Bug: The "Are you sure you want to end the turn?" prompt was appearing too often - particularly in games against Connor when his 4 card limit was hit.
Negotiator Rating in Stats displays now based on wins/losses rather than successes per roll.
Dice - less "dead" throws/less dice landing on edge.

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Version 1.1.1 (Feb 12, 2018)

Sound effect volume slider in Opening Menu Tools was not working (Tools dialog inside game was OK).
The negative effect of Donna's Tenure and Fire Leaders Demands was not being cancelled if she was eliminated.
Fixed small typo in tutorial.

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Version 1.1.0 (Feb 05, 2018)

Initial release.

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