Delta Touch [THE Doom engine source port]
Action (Games)

Four of the best 'Doom engine' source ports brought to Android.

* GZDoom (v1.9.1 & v3.2x & dev)
* Chocolate Doom
* PrBoom+
* RetroDoom

Full touch screen controls and full game-pad support.

* Highly customizable touch screen controls.
* Built in keyboard to access cheats and console commands
* Custom UI to easily select your wads and mods
* Custom buttons for GZDoom for mods
* Fully navigatable UI via a gampad
* Software AND OpenGL modes for PrBoom and GZDoom
* Play thousands of community made mods and levels!
* Downloads midi and Fluidsynth samples for quality music
* Support for Doom, Hexen, Heretic and Strife wads
* Multiplayer launcher for GZDoom and Chocolate Doom

FreeDoom data included to start playing immediately.

You will need approximately 100MB extra space to download music libraries and FreeDoom data.

Copy your own 'wad' files (doom.wad, hexen.wad etc) to your device to play games compatible with the 'Doom' engine.

Important! You need to supply your own copy of the 'Doom' wad files to play original Doom

Note: A high end device is needed to play complex and demanding mods such as Brutal Doom.

PLEASE email if you have any issues , this is a new release and is constantly being updated and issues fixed.

<i> Full money-back guarantee at any time, just email and we will issue a full refund</i>

<small> Legal:

Icons and internal touch screen graphics are copyright to Open Touch Gaming.

Screen shots are taking from the FreeDoom game.

This is a GPL source port and contains no 'Doom' copyrighted data. </small>

What's New
Version 1.7.1 (Jun 22, 2018)

* Updated GZDoom 'dev' to 3.4.1
* Updated Doom Retro to 2.6.9 (Saves not compatible!)
* Updated Android target version (Will ask for write permission)
* Added look left/right buttons to gamepad options
* Fixed weapon wheel for Doom Retro
* Fixed immersive mode
* Allow volume keys to be mapped in gamepad
* Delete Freedom wad if corrupt
* Added 'gamma' key to Doom Retro, Choc, PrBoom
* Touch control editing now snaps to half grid size
* Disable RTL layout
* Option to skip music library download

Expand notes
Version 1.6.2 (May 05, 2018)

* Added multiplayer launcher for Chocolate and GZDoom
* Option to auto hide weapon numbers or not
* GUI Changes to the launcher
* Updated GZDoom dev to 3.3.2
* Added option to disable weapon wheel
* New app icon, created by Etienne Bégué

Expand notes
Version 1.5.3 (Apr 06, 2018)

* Fixed serious memory leak for GZDoom
* Added two new 'Quad Slider' custom controls
- Slide Up,Down,Left or Right
- Adds 2 x 4 more custom control actions
* Added Gamepad Utilities widget
- Show menu, Map, Keyboard, Console, Save, Load
* Added 'maps' and 'demos' folder as well as 'mods'
* Load demo files (.lmp) from file selector
* doom2bfg.wad looks for DMEUNPIC for the image instead
* Updated GZDoom dev (3.3.0dev)
* New option to auto-hide inventory

Expand notes
Version 1.4.1 (Mar 11, 2018)

* Now with full support for:
* New Inventory panel (gamepad and touch)
* New weapon wheel for hexen and heretic
* Includes and load lights.pk3 for GZDoom (option to enable)
* Option to hide non-doom games from Doom Retro and PrBoom
* Added Move forward/back/left/right buttons for gamepad
* Fixed MIPMAPs for PrBoom
* Fixed crashing of some demos on PrBoom
* Added demo playback controls to PrBoom
* Updated to GZDoom dev to latest code

Expand notes
Version 1.3.2 (Feb 23, 2018)

* Map mode fixed for all engines:
- Full mutli-touch zoom and pan
- Follow mode
* Fixed move/look swapping on touch control
* Fixed reverb and chorus settings for fluidsynth
* Now reads TITLEPIC from .pk3 and .ipk3 files
* Added option to leave touch controls on when using gamepad
* Added option for alternative touch pointer code
* Added 4:3 (black bars) option for Choc Doom

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