Atlantic Fleet
Simulation (Games)

Atlantic Fleet is a turn-based tactical and strategic simulation of the Battle of the Atlantic during World War II.
Take command of surface ships, submarines as well as carrier and land based aircraft in a deadly struggle for control of the shipping lanes.

"Atlantic Fleet is probably the game of the year."
- Owen Faraday, pockettactics.com

*** 512MB RAM RECOMMENDED ***

Features:
- No In Apps/Advertising. No Pay-to-Progress. One Price = Full Game
- Stunning full 3D graphics and environments, including underwater
- Unique blend of deep strategic planning combined with quick tactical decisions
- Play as the Royal Navy and her allies or Kriegsmarine (German navy)
- Up to 10 versus 10 ships in combat
- 3 Game Modes:
1) Single Battle Editor with 30 Historical Missions for standalone combat
2) Campaign of 50 missions per faction
3) Full Dynamic Campaign from 1939 to 1945
- Individually saved games for each campaign and faction
- Multiplayer Hotseat for Single Battles
- Sink ships with realistic buoyancy physics, not with hit-point bars!
- Target specific ship subsystems to sink or cripple the enemy
- Destructible ships, subsystems and visual damage to ships
- 60 historical ship classes representing over 630 ships and 350 submarines
- 13 playable aircraft
- Submarine warfare, wolf packs and convoys
- Carrier operations and land-based air strikes
- Too many more to list here, visit killerfishgames.com

What's New
Version 1.12 (Feb 05, 2016)

Removed obb file to fix hang on loading screen for some devices.

Expand notes
Version 1.11 (Jan 27, 2016)

Fixed a bug in Battle of the Atlantic mode where purchasing a G,H Class destroyer could corrupt British save game data.
Increased resilience of North Carolina Class Battleship.
Fixed Nelson Class secondary gun turret alignments.

Expand notes
Version 1.10 (Nov 12, 2015)

North Carolina secondary guns fixed.
Reverted damage model to 1.08 version.
H-39/Lion Class unlocked.
Option for "Historical Ships Only".
Type XXI fixed in BotA.
Type XXI names and stats corrected.
Ships now fully capsize.
Enemy ships disengage if >40,000 yards.
Enemy disengage AI improved.
BotA correctly recruits North Carolina and Type XXI.
Fixed damage decals on many DD's and TB.
Added aircraft models to some ships.
Sonar on German destroyers in damage reports.

Expand notes
Version 1.09 (Sep 27, 2015)

Enemy disengaging off by default
Fine tune toggle added
New ships: North Carolina & Type XXI Classes
Numerous AI fixes and improvements
Numerous ship fixes
Aircraft can now select submerged targets
Fixed all known mission and turn breaking bugs
BotA improvements including auto-sink unprotected merchants
BotA persistent data bugs fixed
+ many more fixes and improvements

Expand notes
Version 1.08 (Jun 19, 2015)

Fixed 10 ship per side limit in Custom Battles.

Expand notes
Version 1.07 (Jun 17, 2015)

Fixed crash on startup for Galaxy S3 and a few other devices.
Added 7 tutorial mission.
Improved button sensitivity on some devices.
Custom Battle: can select land based aircraft and payload.
Fixed torpedoes subtracted but not fired.
Decreased submerged submarine damage by gunfire.
Fixed carriers launching planes when damaged/on fire.
Saves game after each BotA battle.
Persistent data errors in BotA fixed.
Many more - see game manual for details (killerfishgames.com/support).

Expand notes
Version 6 (May 21, 2015)

Fixed crashes during game play.
Turning off AI in Single Battle no longer breaks campaign AI.
Ships cannot bought before being available in BotA.
Fixed lighting of ships in shipyard.
Fixed several volume bugs.

Expand notes




Netcim