AsterMiner
Adventure (Games)

AsterMiner is a slow and relaxing game; Hover around exploring the mines, looking for crystals to gather.
Load the train to complete the level and open up new ones. Solve musical puzzles to open gates or deploy bridges. Find hidden beacons to increase your storing capacity, and find about the story of the United Earth Mining Company to learn why gathering crystals for them is so important.

What's New
Version 1.2.5 (Dec 24, 2017)

AsterMiner v1.2.5
- I'm working on a few retroactive changes to the game. In the meantime, no more IGG prompt.
- New intro section.
- I've moved the game into the latest UnrealEngine4 version in order to improve performance and stability. Please let me know if you experience any new issues with the game via contact@benerot.com, I'll work to fix any asap.
- Android 4 has been officially obsolete and unsupported for a while now. I'm deprecating it too. Min OS version is new 5.1.

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Version 1.2.4 (Oct 25, 2017)

UPDATE: we're trying to get AsterMiner crowdfunded through INDIEGOGO: http://igg.me/at/asterminer
Please consider supporting the game so it can be improved and finished!
Patch Notes:
- You can no longer get stuck if you left one of the train gates closed.
- The buttons on the music sequencer are a easier to press now.
- Moved some things a bit on the level selection menu so lvl 12 was no longer under the arrow button.

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Version 1.2.3 (Oct 11, 2017)

- AsterMiner's Crowdfunding to begin October 23rd: http://bit.ly/2kFqESv
v.1.2.2
- Many assets made prettier (most notably, the crystals)
- Game graphics HEAVILY optimized, and uses way less resources now
- Several fixes and improvements.

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Version 1.2.2 (Sep 15, 2017)

v.1.2.2
- White screens are now black
- Render errors solved
- Camera stutter when opening levels fixed
- Many assets made prettier (most notably, the crystals)
- Ship is 20% faster overall
- 3rd music from asteroid 2 added
- Game graphics HEAVILY optimized, and uses way less resources now
- Added twitter and facebook buttons so you can stay in touch
- Added a missing beacon text in level 17
- Fixed a few typos here and there
HotFixed!

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Version 1.2.2 (Sep 14, 2017)

v.1.2.2
- White screens are now black
- Render errors solved
- Camera stutter when opening levels fixed
- Many assets made prettier (most notably, the crystals)
- Ship is 20% faster overall
- 3rd music from asteroid 2 added
- Game graphics HEAVILY optimized, and uses way less resources now
- Added twitter and facebook buttons so you can stay in touch
- Added a missing beacon text in level 17
- Fixed a few typos here and there
- Started working on minimap. It will be ready for next patch

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Version 1.2.1 (May 31, 2017)

1.2
- Asteroid 2 with 10 new levels!
- New StartMenu/Level Selection Layout.
- 1 new music for 1st asteroid.
- like a million bug fixes and improvements.
- it will now be a lot easier for us to make the rest of the levels.
* the game is a platformer, so it can't have path-finding (for those who've asked and/or complained)
Follow Benerot on twitter for regular updates @BenerotCompany
1.2.1
- quick hotfix.

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Version 1.1.2 (Mar 06, 2017)

Patch 1.1.2
- Game was heavily optimized.
- Changed the way the menu layouts worked so they would display properly on really low res devices.
- You can now swipe left and right in the asteroid and level selection menus.
- Fixed some bugs here and there.
- Removed some stuff that weren't being used.
- Paved the way for Asteroid 2. It's coming really soon now!

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Version 1.1 (Mar 05, 2017)

Patch 1.1
- Game was heavily optimized.
- Changed the way the menu layouts worked so they would display properly on really low res devices.
- Fixed some bugs here and there.
- Removed some stuff that weren't being used.
- Paved the way for Asteroid 2. It's coming really soon now!

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Version 1.0.3 (Oct 13, 2016)

- New desktop icon.
- The start menu ui adapts to 4:3 devices.

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Version 1.0.2 (Oct 07, 2016)

- The barrel render bug should be resolved (?) if you had this problem please get back to us and let us know if you're still seeing it.
- Corrected some typos.
- Fixed a few things.
- Added doge *wink*

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Version 1.0.1 (Sep 30, 2016)

- Changed the way the Beacon messaged displayed in order to better adapt to various screen sizes.
- A couple of tweaks here and there.

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Version 1.0 (Sep 25, 2016)
Version 1.0 (Sep 24, 2016)
Version 2016.09.19 (Sep 19, 2016)

Game Version 0.9
- UI is up.
- All levels are final and complete.
- Beacon Messages are there but hidden until launch.
- Additional polish still needed before can actually launch

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Version 2016.09.17 (Sep 17, 2016)

Beta 1.10.1
- Level 10 is up.
- Ship now gets faster as you gather Crystals.
- Couple of issues solved.
Still pending:
- UI
- Narrative Texts.

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Version 2016.09.16 (Sep 16, 2016)

Beta 1.10
- Level 10 is up.
- Ship now gets faster as you gather Crystals.

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Version 2016.09.09 (Sep 09, 2016)

Beta 1.9.6
- Various improvements all over the game.
- Several placeholder meshes were replaced.
- Added props to the levels.
Next up: level 10 and UI (last thing to do before launch)

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Version 2016.09.03 (Sep 03, 2016)

Beta 1.9
- Level 9 is redone and up for testing.
- Some fixes and improvements here and there.
- Changed small things on all levels.

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