Agricola All Creatures...
Board (Games)

Agricola: All Creatures Big & Small is a digital adaptation of Uwe Rosenberg's award-winning two-player board game featuring farming and livestock breeding. You’re in charge of growing a farm from its simple beginnings -- just a hut and some fields. Send your workers to the village market to barter for goods and livestock. Breed different animals. Eventually, with your ever-growing animal population and special buildings, you’ll compete against your neighbors to see who has the best farm! You only have three workers in each of the eight rounds, so make your decisions count. Play against AI, or claim your plot on a worldwide leaderboard and become a strategy game legend.

KEY FEATURES:
- Experience another faithful boardgame conversion from the studio behind Le Havre: The Inland Port and Patchwork.
- Engage in exciting 1v1 cross-platform multiplayer matches against players from all over the world.
- Focus on breeding the largest and most varied livestock.
- Use the Playback feature to review your best games and learn new tricks from the pros.
- Stay on your toes with challenging AI.

What's New
Version 46 (Mar 01, 2018)

- Fixed some instances where the game would crash if you would try to exit it when animation were playing.
- Rearranging animals now updates the score immediately
- Fixed an endless loop in the AI where it would sometimes optimize its animal placements forever

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Version 45 (Dec 01, 2017)

google play games update

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Version 45 (Nov 30, 2017)

google play games update

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Version 42 (Oct 12, 2017)

fixed a reload game bug

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Version 41 (May 01, 2017)

The AI should not get stuck because of expansion stealing anymore
There was an instance where the game would show you the beginning of your turn UI even though it was your time to end it, leading to unfinishable turns. This is now fixed.
Fixed rare instances of bushes overlapping buildings in the farm.
You can no longer place workers while the special building screen is active.

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Version 39 (Apr 28, 2017)

The AI should not get stuck because of expansion stealing anymore
There was an instance where the game would show you the beginning of your turn UI even though it was your time to end it, leading to unfinishable turns. This is now fixed.
Fixed rare instances of bushes overlapping buildings in the farm.
You can no longer place workers while the special building screen is active.

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Version 39 (Apr 12, 2017)

Added the option to shuffle the players for local and friendly games
Prepared the game for Terra Mystica compatibility

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Version 38 (Feb 02, 2017)

The AI should not get stuck because of expansion stealing anymore
There was an instance where the game would show you the beginning of your turn UI even though it was your time to end it, leading to unfinishable turns. This is now fixed.
Fixed rare instances of bushes overlapping buildings in the farm.
You can no longer place workers while the special building screen is active.

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Version 36 (Dec 09, 2016)

fixed a bug preventing ending your turn after a breeding phase
fixed a bug that would put the game in an invalid state if you lost connection when choosing to build a special building

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Version 35 (Dec 08, 2016)

Fixed the visibility issue when placing new borders. Should also be easier to see for colorblind players

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Version 34 (Dec 05, 2016)

Fixed the hard AI that was freezing at some points.
Fixed a few special buildings related bugs.

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Version 33 (Oct 23, 2016)

Fixed the critical bug that could throw players out of a game when moving animals
Fixed the bug making animals gained by buildings sometimes disappear
Fixed some bugs related to reloading game. This should be more stable now

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Version 32 (Oct 21, 2016)

Fixed the critical bug that could throw players out of a game when moving animals
Fixed the bug making animals gained by buildings sometimes disappear
Fixed some bugs related to reloading game. This should be more stable now

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Version 31 (Oct 20, 2016)

Fixed the critical bug that could throw players out of a game when moving animals
Fixed the bug making animals gained by buildings sometimes disappear
Fixed some bugs related to reloading game. This should be more stable now

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Version 30 (Sep 28, 2016)

- Fixed a bug that caused the game to crash on clicking on a profile picture in a game

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Version 27 (Sep 19, 2016)

Improved the early game of the AI
Fixed some issues related to pigstalls and cowstalls not always being recognized as stalls by the UI
Fixed some minor localization issues

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Version 26 (Aug 29, 2016)

Improved the AI. It was doing some obvious mistakes.
Fixed bugs related to reloading the game which would lead to asynchronous game states.

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Version 25 (Aug 18, 2016)

Fixed a few minor bugs

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Version 23 (Aug 16, 2016)

Fixed a few minor bugs

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Version 22 (Aug 11, 2016)

Fixed the japanese font beeing too small in some areas.
Made the data in the village easier to see
Fixed a few bugs leading to games that wouldn't display the replay

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Version 21 (Aug 10, 2016)

Fixed the bug preventing from building multiple stables at the same time.
Fixed the bug enabling you to place a worker on stalls even if there are no more left.
Multiple minor localization bugs and spelling errors fixed

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Version 20 (Aug 09, 2016)

Fixed a localization issue preventing play against the AI when the game was set to Japanese.
Fixed minor spelling errors in English.
Fixed the bonus score board that was wrongly displaying the scores for horses.
Fixed a bug that was giving 0 bonus points when you had exactly 9 pigs.

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