Achikaps Pro
Strategy (Games)

Achikaps is a simple economic strategy.

Features:
- Easy to learn
- Campaign and sandbox modes
- Simple UI
- Smooth animations

What's New
Version 1.19a (Jul 09, 2018)

- Added friendly bases.
- New module: garbage factory.
- New user levels.
- Bug fixes.

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Version 1.18p (May 24, 2018)

- New mineral: gear.
- New building: smeltery.
- Cargo drones were redesigned. Now they are much more easy to use.
- Added option 'start paused'.
- Added new user levels.
- Bug fixes.

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Version 1.18m (May 01, 2018)

- Added cargo drones
- New modules: cargo station and drone assembler
- New game: Bleentoro
- Bug fixes

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Version 1.18k (Apr 23, 2018)

- Added cargo drones
- New modules: cargo station and drone assembler
- New game: Bleentoro
- Bug fixes

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Version 1.18j (Apr 20, 2018)

- Added cargo drones
- New modules: cargo station and drone assembler
- New game: Bleentoro
- Bug fixes

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Version 1.18i (Apr 19, 2018)

- Added cargo drones
- New modules: cargo station and drone assembler
- New game: Bleentoro
- Bug fixes

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Version 1.18h (Feb 19, 2018)

- Quick roads mode. Allows to quickly update a lot of roads (links) at once.
- Now construction plans can be relocated with long tap.
- Replaced some levels in campaign with new ones.
- Added new user levels.
- Updated icon.
- Bug fixes.

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Version 1.18g (Feb 17, 2018)

- Quick roads mode. Allows to quickly update a lot of roads (links) at once.
- Now construction plans can be relocated with long tap.
- Replaced some levels in campaign with new ones.
- Added new user levels.
- Updated icon.
- Bug fixes.

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Version 1.18e (Feb 16, 2018)

- Quick roads mode. Allows to quickly update a lot of roads (links) at once.
- Now construction plans can be relocated with long tap.
- Replaced some levels in campaign with new ones.
- Added new user levels.
- Updated icon.
- Bug fixes.

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Version 1.18d (Jan 15, 2018)

- New enemy: sad robot.
- New section 'user levels'.
- Now when unit is revived, its workgroup is restored.
- Bug fixes.

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Version 1.18 (Jan 12, 2018)

- New enemy: sad robot.
- New section 'user levels'.
- Now when unit is revived, its workgroup is restored.
- Bug fixes.

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Version 1.17 (Dec 06, 2017)

- New enemy: drones. Drops deactivated bombs on enemy base.
- Added random tasks in sandbox.
- Added music.
- Enhanced airport attack mode.
- Added option to show speed controls for all the time.
- 'Help' section now has list of modules with descriptions.
- Bug fixes.

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Version 1.16c (Nov 07, 2017)

- New mineral: bomb.
- New building: bomb workshop.
- New building: airport. Allows to attack enemy bases.
- Level 25 now explains how to use airport.
- Junkyard can now request more mineral types.
- Bug fixes.

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Version 1.16b (Nov 06, 2017)

- New mineral: bomb.
- New building: bomb workshop.
- New building: airport. Allows to attack enemy bases.
- Level 25 now explains how to use airport.
- Junkyard can now request more mineral types.
- Bug fixes.

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Version 1.16 (Nov 02, 2017)

- New mineral: bomb.
- New building: bomb workshop.
- New building: airport. Allows to attack enemy bases.
- Level 25 now explains how to use airport.
- Junkyard can now request more mineral types.
- Bug fixes.

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Version 1.15c (Sep 24, 2017)

- Added enemy bases
- New module: enemy machine gun
- Changed appearance of strong enemy
- Changed appearance of enemy spawner
- Changed logic of automatic units distribution
- Added option 'pause when units panel opened'
- Bug fixes

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Version 1.15 (Sep 22, 2017)

- Added enemy bases
- New module: enemy machine gun
- Changed appearance of strong enemy
- Changed appearance of enemy spawner
- Changed logic of automatic units distribution
- Added option 'pause when units panel opened'
- Bug fixes

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Version 1.14b (Aug 26, 2017)

- New mineral: bone.
- New building: bioreactor. Splits units into meat and bones.
- You can now build altars. They give buffs to nearby defensive structures (2x damage) but only when you feed them with bones.
- New type of deposits: Bone deposits.
- Junkyards can now request meat.
- UI for quick construction of platforms and other modules.
- Added little descriptions for every module.
- 'Reset campaign progress' button.
- Fixed problem with level 86.
- Bug fixes.

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Version 1.14a (Aug 18, 2017)

- New mineral: bone.
- New building: bioreactor. Splits units into meat and bones.
- You can now build altars. They give buffs to nearby defensive structures (2x damage) but only when you feed them with bones.
- New type of deposits: Bone deposits.
- Junkyards can now request meat.
- UI for quick construction of platforms and other modules.
- Added little descriptions for every module.
- 'Reset campaign progress' button.
- Bug fixes.

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Version 1.13b (Jul 22, 2017)

- You can now build palaces. They increase max number of units.
- Global statistics.
- Added problem notifiers.
- Fixed english translation.
- To skip waves you now have to complete all other tasks.
- Fast roads now look different.
- Levels 35-50 became harder.
- Bug fixes.

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Version 1.13a (Jul 21, 2017)

- You can now build palaces. They increase max number of units.
- Global statistics.
- Added problem notifiers.
- Fixed english translation.
- To skip waves you now have to complete all other tasks.
- Fast roads now look different.
- Levels 35-50 became harder.
- Bug fixes.

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Version 1.12d (Jun 24, 2017)

- New buildings: windmill and ammunition.
- New minerals: battery and ammo.
- Power stations and lasers now consume batteries.
- Turrets now consume ammo when firing.
- Construction dialog was slightly redesigned.
- Bug fixes.

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Version 1.12c (Jun 23, 2017)

- New buildings: windmill and ammunition.
- New minerals: battery and ammo.
- Power stations and lasers now consume batteries.
- Turrets now consume ammo when firing.
- Construction dialog was slightly redesigned.
- Bug fixes.

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Version 1.11b (May 24, 2017)

- Added information panel
- Added new type of enemy
- Added enemy spawners
- The appearance of the protection and electricity coverage zones has been changed
- Bug fixes

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Version 1.10b (Apr 19, 2017)

- Bug fixes

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Version 1.10 (Apr 17, 2017)

- Added electricity (check level 20)
- Added export/import in level editor
- Small optimization
- Bug fixes

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Version 1.09c (Mar 30, 2017)

- Bug fixes

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Version 1.09 (Mar 28, 2017)

- Added speed up time feature
- Bug fixes

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Version 1.08d (Mar 14, 2017)

- Bug fixes

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Version 1.08c (Mar 10, 2017)

- Bug fixes

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Version 1.08b (Mar 02, 2017)

- Level 16 is now a tutorial about lasers
- Bug fixes

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Version 1.08a (Feb 21, 2017)

- Added laser turrets
- You can now add tasks in level editor
- Bug fixes

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Version 1.08 (Feb 20, 2017)

- Added laser turrets
- You can now add tasks in level editor
- Bug fixes

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Version 1.07d (Feb 15, 2017)

- 'Carry' units AI changed

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Version 1.07c (Feb 13, 2017)

- Added after game statistics
- Bug fixes

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Version 1.07c (Feb 11, 2017)

- Added after game statistics
- Bug fixes

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Version 1.07b (Feb 08, 2017)

- Added after game statistics
- Bug fixes

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Version 1.07 (Jan 20, 2017)

- Build queue is now working. You can move and delete building modules.
- Bug fixes

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Version 1.07 (Jan 17, 2017)

- Build queue is now working. You can move and delete building modules.
- Bug fixes

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Version 1.06 (Jan 12, 2017)

- Added build queue
- You can now enable constant next wave timer in game options
- In editor it's now possible to change deposit resource
- Now 'production' units evenly distribute on buildings
- Fixed problem when switching translation
- Bug fixes

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Version 1.06 (Jan 11, 2017)

- Added build queue
- You can now enable constant next wave timer in game options
- In editor it's now possible to change deposit resource
- Now 'production' units evenly distribute on buildings
- Fixed problem when switching translation
- Bug fixes

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Version 1.05 (Jan 08, 2017)

- You can now delete save slots
- Bug fixes

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Version 1.05 (Jan 06, 2017)

- You can now delete save slots
- Bug fixes

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Version 1.05 (Jan 05, 2017)

- You can now delete save slots
- Bug fixes

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Version 1.05 (Jan 03, 2017)

- Changed 'carry' units AI
- You can now enable colored units in game options
- 'Campaign' swapped places with 'Sandbox' in menu
- Bug fixes

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Version 1.04 (Jan 01, 2017)

- Updated translators list
- Fixed zero monuments bug
- Units now do less extra work
- Fixed sliders bugs when unit numbers were high

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Version 1.03 (Dec 30, 2016)

- Deactivated modules are now indicated
- Now on easy and normal difficulty palace stops after task completion
- Fixed sync between normal and pro version (now you can delete usual version)

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Version 1.03 (Dec 29, 2016)

- You can now change language
- Changed levels 14 and 15
- Made some optimization for very large bases
- You can now spawn enemies in sandbox peaceful mode
- Enemies now drop slightly less metal
- Bug fixes

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Version 1.02 (Dec 28, 2016)

- Now you can enable sandbox mode 'Rich deposits'
- Added 'help' button in units panel
- French translation
- Bug fixes
- Added restart level confirmation
- Slightly changed game panels animations
- Added shadow to loading menu

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Version 1.02 (Dec 26, 2016)

- Now you can deactivate some modules
- Added panel with mineral names (in tasks panel)
- Small fixes

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Version 1.02 (Dec 25, 2016)

- Added next wave timer
- Added button 'Tired of waiting, give me some enemies'
- Increased palace priority
- Small fixes

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Version 1.01 (Dec 23, 2016)

- Fixed problem with 14 level.
- Tap on home, meatgrinder or lab to see a tip
- Junk yards now can burn everything
- Units now bring more than 2 chewing gums to palace
- Monuments now give units for discovery
- Now you can link back modules that were cut off

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Version 1.0 (Dec 21, 2016)




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